Given my passion for auto battlers, I decided to start conceptualizing one that I intend to create on my own time. 
Lootshift is a multiplayer game of the auto battler genre.  I was inspired by RPG and dungeon crawlers and wanted to create an auto battler with both head to head competition and looting aspects.  
Players draft team compositions of various classes, collect loot from enemies, and fight other players to be the last one standing.
Full design documentation available upon request in the Design document page (password Protected) 
*password disabled while website is under development *

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